Re Moved: Re: [Meta] Re: [MUD-Dev] EQ RPG

Jason Booth zombie.shakespeare at verizon.net
Tue Mar 26 11:33:31 CET 2002


Just wanted to throw a wrench into the works.  After reading many of
the messages discussing good and evil, it has become interesting
that "evil" has taken on the characteristics of strong, well
organized groups while "good" has been characterized as highly
independent and disorganized individuals (vigilanties?).  I mean,
what really seems to be happening here is that most people are
playing "good" characters (i.e. personas looking to further the
goals of the society or strongest group) while only a few people are
playing "evil" characters (i.e. lone gunmen).  Of course, this all
comes down to whether you view groups as good or evil, and that you
subscribe to such a rigid binary outlook on social development in
general.

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