[MUD-Dev] The importance of graphics

Matt Mihaly the_logos at achaea.com
Thu Sep 12 18:57:34 CEST 2002


On Thu, 12 Sep 2002 jolon at kungfudesign.com wrote:
> "Zach Collins (Siege)" <zcollins at seidata.com> wrote:
 
>>   How important is it to have graphics?
 
> IMhO: very. especially if it's text based, I think in the sea that
> text can become, it's critical to punctuate it properly.

Graphics are unimportant in text. We have none, and are quite
successful for our scale. (Well, that's not entirely true. We do
have an ascii graphic of a big smiley face that pops up in various
colors occasionally after you smoke cactus weed. It's of miniscule
importance to the game world though.)

--matt


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