[MUD-Dev] Commercialization of virtual spaces
Justin Stocks
juztyn at massassi.net
Wed Sep 18 11:30:41 CEST 2002
At 12:03 AM 9/17/2002 -0700, "Koster, Raph" <rkoster at soe.sony.com> wrote:
> Well, it was bound to happen, of course. The Sims Online is going
> to feature virtual McDonalds and virtual Intel computers.
> http://www.bayarea.com/mld/mercurynews/business/4084852.htm
It would be interesting the speculate, if such commercialization
become popular, what effect it would have on monthly fees for the
larger online games.
Imagine in the $5,000,000 a month that Sony was making off of
EverQuest (that's a general figure.. I'm not sure of the amount) was
supplemented by a 'Kentucky Fried Chicken Quest for a Nasty Sword'
of the month, or some such design. Would players sacrifice a bit of
immersion for a smaller - or maybe even lack of - a monthly fee? As
a player myself, I'm not so sure I would, but I know there are a
number of people out there who would.
- Justin
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