[MUD-Dev] Java or LPC (DGD)?
Ben Chambers
bjchamb at bellsouth.net
Sun Aug 10 01:18:44 CEST 2003
I know both well, and have arguments both ways. Which language would be
better to use when developing a MUD from scratch?
Java
+ Open Source Tools available (especially JUnit, for testing)
+ Common Language with more easily available support
- Less support available explicitly for MUDs
+ Library already includes Web Server and a Random Number
Generator that supports normally distributed numbers (something
I would have to add to LPC one way or another)
+ Better syntax for objects (in my opinion, the C++/Java object
system is much cleaner than the one used in LPC)
- Possibly slower?
LPC
+ Designed explicitly for a MUD Server
+ Gives persistence for free
- Not as supported in general, although more resources are
available for MUD design.
+ Possibly Faster?
Are there any points for either of the two that I missed? Which of
the points that I put in there aren't really significant? Which
language would you recommend?
-- Ben
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