Brand Loyalty (was Re: [MUD-Dev] Requirements for MM (wasComplexities of MMOG Servers))
Chris Holko
cholko at mindspring.com
Sat Jan 25 18:23:17 CET 2003
On Fri, 24 Jan 2003 14:21:40 -0600 (CST), you wrote:
> I'd rather have design by the egotistical game designer than by
> the egotistical primary audience. What's going on here, anyway?
> We've gone from discussing innovation to defending all innovation.
> I think there are too many members of the "primary audience" here,
> griping about every little bit that diverges from thier favorite
> game.
I guess thats the issue, their innovation isn't very innovative. If
anything they took a step back in time.
Chris
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list