[MUD-Dev] Architecture (Cell Rebalancing)

Peter Peter
Mon Jun 30 22:52:20 CEST 2003


I have started to think about the Cell Handler Rebalancing - the
Cell Breathing.  If a cell detects that it is going to be
overloaded, it should reshape itself.  But, given that the cell
shape would be a rectangle, I can (and will) end up with pretty
iregullar grid. Reshaping then could involve quite some number of
neghbor cells on the same edge.

Is there any better solution to this? As for example - triangulary
shaped cells would have always only one neighbor on an edge? (if
moving vertexes as if glued)

Any idea for an algorithm for that?


Peter "Pietro" Rossmann
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