[MUD-Dev] Moral / legal responsibility of games
Amanda Walker
amanda at alfar.com
Tue Mar 4 19:56:13 CET 2003
On Monday, March 3, 2003, at 08:55 PM, Ben Hoyt wrote:
> [Raph] mentioned what sounded to me like a very cool concept of
> filtering chat messages for emotes and translating them into
> graphical character actions (i.e.: LOL=character laughing).
There.com does this, and while it's a little disconcerting at first,
I find it *very* immersive. Avatars will also glance at other
people talking in the vicinity, fidget when no one's talking for a
while, etc.
Amanda Walker
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