[MUD-Dev] Moral / legal responsibility of games

Amanda Walker amanda at alfar.com
Tue Mar 4 19:56:13 CET 2003


On Monday, March 3, 2003, at 08:55  PM, Ben Hoyt wrote:

> [Raph] mentioned what sounded to me like a very cool concept of
> filtering chat messages for emotes and translating them into
> graphical character actions (i.e.: LOL=character laughing).

There.com does this, and while it's a little disconcerting at first,
I find it *very* immersive.  Avatars will also glance at other
people talking in the vicinity, fidget when no one's talking for a
while, etc.

Amanda Walker


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