[MUD-Dev] SSH Encryption on data stream
J C Lawrence
claw at kanga.nu
Sat Oct 11 23:35:41 CEST 2003
On Fri, 10 Oct 2003 14:15:57 -0400 (EDT)
Craig H Fry <Craig> wrote:
> So many games are plagued by packet sniffers I often wondered why more
> companies didn't do a per-session SSH encryption on the data stream.
What threat model are you attempting to solve?
Soft-Ice or similar debugger applied to localhost will compromise the
local keys or uncrypted data, rendering the stream wide-open.
Threads from man-in-the-middle attacks on MUD services as yet have not
been a notable problem.
--
J C Lawrence
---------(*) Satan, oscillate my metallic sonatas.
claw at kanga.nu He lived as a devil, eh?
http://www.kanga.nu/~claw/ Evil is a name of a foeman, as I live.
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