[MUD-Dev] Expected value and standard deviation.

Matt Mihaly the_logos at ironrealms.com
Thu Sep 4 05:06:18 CEST 2003


On Wed, 3 Sep 2003, Katie Lukas wrote:

> "No way to get rid of the 'boring' way."  If I believed that, I
> would be neither playing nor designing games - what could the
> reason to do so possibly be?

Well, I don't see how it affects you as a player. If you're not
interested in the 'boring' (I have a problem with that word since it
means something different to everybody. What's boring to you may be
fun to me.) part of the gameplay, just don't play that part of it.

--matt
Go Johnny Depp!
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list