[MUD-Dev] [DGN]: Ludicrous scheme.
Matthew Dobervich
matthew.dobervich2 at verizon.net
Thu Sep 4 22:19:34 CEST 2003
Amanda Walker wrote:
> What's the current thinking about a MUD/MMO world with multiple
> types of client? 3D, 2D isometric, text, telephone,
> etc. *simultaneously*.
Current thinking? GREAT, WONDERFUL! Umm, wait. Expensive. No
publisher.
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