[MUD-Dev] [Tech] Functional languages
ceo
ceo at grexengine.com
Tue Sep 9 10:26:16 CEST 2003
Brian Hook wrote:
> Since it seems like a MUD server has been written in every
> conceivable language out there, I was looking to see how one would
> do it in a functional language like Haskell, Scheme, SML, OCaml,
> etc. and I haven't been able to find a single one. Like, ever.
> Anyone know if such a creature exists, and if not, why not?
Reasons that spring to mind include:
- functional languages are not inherently well-suited to
outputting partial results, or having side-effects. A standard
function provides a single answer, nothing more nor less. Of
course, it is possible, and extensions/libs have made it much
easier.
- ...But it's a little like wondering why no-one has written an
OpenGL-based 3D engine in pure assembler, without any recourse to
C, C++ or etc - why on earth would you do it? Functional languages
certainly have uses in some branches of AI and parsing, but in
what ways are they suited to MUDs?
OTOH, I too would be surprised if no-one, ever, has done a MUD in an
fn-language. I'm pretty sure I'd heard of at least one, somewhere...
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