[MUD-Dev] Metric vs. English System of Measurement in Games

Michael Hartman michael at thresholdrpg.com
Thu Dec 23 21:24:19 CET 2004

cruise wrote:

> There's no real need to use either - you've just invented an
> entire geography and history, it shouldn't be too much of stretch
> to have new units too, as long as they are easy enough to
> remember. Or can be unitless, if you really want - distance=500
> and it doesn't matter what it's five-hundred of.

And when you are writing a text description of something, and you
need to convey that it is 30 feet long, how do you do that with only
an arbitrary number? :)

Michael Hartman
President and CEO, Threshold Virtual Environments, Inc.
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