[MUD-Dev] [DGN] A comparison of adolescent and adult online c omputer game players

Freeman Freeman
Thu Feb 5 16:27:29 CET 2004


From: Luca Girardo

>   - adult gamers were significantly more likely to sacrifice their
>   education or work (1 out of 4) in order to play EverQuest.

Did you mean to say "adolescent" instead of "adult"?

>From the abstract:

  "Results showed that adolescent gamers were significantly more
  likely to be male, significantly less likely to gender swap their
  characters, and significantly more likely to sacrifice their
  education or work."
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