[MUD-Dev] [DGN] A comparison of adolescent and adult online c	omputer game players
    Freeman 
    Freeman
       
    Thu Feb  5 16:27:29 CET 2004
    
    
  
From: Luca Girardo
>   - adult gamers were significantly more likely to sacrifice their
>   education or work (1 out of 4) in order to play EverQuest.
Did you mean to say "adolescent" instead of "adult"?
>From the abstract:
  "Results showed that adolescent gamers were significantly more
  likely to be male, significantly less likely to gender swap their
  characters, and significantly more likely to sacrifice their
  education or work."
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