[MUD-Dev] [News] Ultima X: Odyssey cancelled

Luca Girardo girardo at computer.org
Thu Jul 1 09:49:31 CEST 2004


How many other MMOGs projects will follow?

>>From Gamespot:

  http://www.gamespot.com/news/2004/06/30/news_6101727.html

--<cut>--
  Electronic Arts kills Ultima X: Odyssey

  Another major MMORPG is canceled as EA redirects resources toward
  the upcoming Ultima Online expansion pack and a second UO-related
  project.  Today, Ultima X: Odyssey was summarily pulled from the
  production schedule by publisher Electronic Arts. The game had
  been on track for a 2005 release, but rumors of trouble had
  swirled around the project for some time.

  In a post on the official UXO Web site, producer David Yee gave
  the game an epitaph of sorts. "As of today, development on Ultima
  X: Odyssey has ended," he said. "This isn't an easy decision but
  it's the right move for the future of all things Ultima, including
  the community and the team."

  Yee said the reason the decision was made was to "focus our online
  efforts and most of my team will be moving to the UO expansion
  pack, the UO live team, and an unannounced Ultima Online project."
  GameSpot was told by another source within EA that no staffers
  were laid off as a result of today's decision.

  Formerly under the guidance of lead producer Rick Hall, Ultima X:
  Odyssey went through an evolution when its design and development
  staff were recently moved from EA's Austin, TX studio to the
  company's main Redwood Shores campus. At that time, Hall relocated
  to EA's Tiburon studio and UXO was placed in the hands of Yee.
--<cut>--

Luca Girardo
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