Virtual/Real Currencies (was: RE: [MUD-Dev] [NEWS] Gaming OpenMarket)

Dana V. Baldwin dbaldwin at playnet.com
Tue Jul 6 19:45:30 CEST 2004


From: Freeman, Jeff

> Economists think game currency should become real currency, AI
> researchers think most problems with games could be solved with
> better AI.  Professional writers think games will become a million
> times better only when game devs hire real writers to implement
> story.  I swear if there's an auto-mechanic on this list he's
> going to claim the problem with MUDs is their lack of internal
> combustion engines.

> I think you're all crazy.

Absolutely brilliant assessment. As a producer I can assure you,
without doubt that the only thing that will make games better is
more..uh..  production?!?. What is it we do again?

Regardless, the commoditization of game currency is upon us, wether
we embrace it or not. The decision to formalize this currency will
most likely be made by the consumer, despite the efforts, intention
or ideas of governments, corporations or other entities. Time is
money is the bottom line and people with more money than time will
do what they always do in a free market; attempt to increase thier
advantage at a reasonable price.
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