MMO Communities (was RE: [MUD-Dev] MMORPG Cancellations: The sky is falling?)
Douglas Goodall
dgoodall at earthlink.net
Sat Jul 24 00:13:11 CEST 2004
Tom \"cro\" Gordon wrote:
> What I do find interesting about MMO games and MMO game
> development is the pre-existing work and experience in very large
> and ultra large communities is not being applied in any meaningful
> way, and the tools available to create, manage and support these
> communities in an online environment are really not being applied
> as well as they could.
Could you expand on this? I am curious about what tools you refer
to, and whether a "community" can be imposed from the outside (the
developers).
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