[MUD-Dev] Indie MMOG's

Jon A. Lambert jlsysinc at alltel.net
Sat Jul 24 09:46:29 CEST 2004


Amanda Walker wrote:

> The "game programmer as artist" image is popular, due in no small
> part to highly visible stars like John Carmack with his Ferraris
> and "it'll be done when it's done" attitude.  But think about
> artists for a moment.  How many rich artists do you know?  Most
> musicians, even popular ones, end up owing the record company when
> all is said and done.  Running a game for love is commendable.
> Running it as a small sideline on your own is commendable as well.
> But the moment you ask someone else to invest, your task is no
> longer "make a great game," it's "make a sustainable business,"
> which is a whole different kettle of fish.

I've never had a problem whatsoever with funding.  Of course I have
been running in the red at the rate of around $40 a month for the
past seven years.  ;-)

--
J. Lambert
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