[MUD-Dev] Playing catch-up with levels

Ola Fosheim Grøstad olag at ifi.uio.no
Fri Jul 30 19:13:29 CEST 2004


"Matt Mihaly" <matt at ironrealms.com> writes:

> That is not true. MOST players will USUALLY choose the path that
> is quickest, easiest, and has the highest rewards. We have many
> players who play a race, for instance, that isn't the most
> effective for their purposes because they find it more
> fun. Perhaps you could argue that they are just min-maxing their
> fun, but I think the argument starts to lose some coherent at that
> point.

You could probably argue that they are snobs who take pride in being
able to min-max a race that is difficult to play... ;-)

--
Ola - http://folk.uio.no/olag/
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list