[MUD-Dev] Removing the almighty experience point...

Matt Mihaly matt at ironrealms.com
Wed Oct 6 23:16:55 CEST 2004


Sean Kelly wrote:

>> I think a lot of people on this list want to believe that
>> everyone in the world wants to play like he or she wants to play.

> You could be right.  Or perhaps we just want someone to design a
> game that we'd enjoy playing regardless of whether that design is
> appealing to the majority.  I certainly feel that way from time to
> time.

You know there are a -lot- of games that offer playing experiences
completely different from what the more mass market games offer
though, right? The problem seems to be wanting something niche but
at the same time limiting yourself to the big releases.

--matt
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