[MUD-Dev] SOC DGN: AC like alligiance system
HRose
hrose at tiscali.it
Mon Sep 6 03:09:45 CEST 2004
Matthew Rick wrote:
> My idea was to make the system a two way street, giving "prestige"
> points to the lord for each vassal he has, and giving each vassal
> a small prestige bonus, based on the prestige of the vassal's
> lord. The player level would also supplement prestige, so your
> prestige would be determined by an equation like the following:
> prestige = level + a*vassals'_prestige + b*lord's_prestige
But how does prestige exactly work? It's a fixed value tied to the
exact level of a character or it's gameplay-related?
-HRose / Abalieno
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