[MUD-Dev] Decision making...
J C Lawrence
claw at kanga.nu
Sun Sep 12 20:27:12 CEST 2004
From:
http://msnbc.msn.com/id/5570554/site/newsweek/
Excerpt:
Economists have many ways of demonstrating the irrationality of their
favorite experimental animal, Homo sapiens. One is the "ultimatum
game," which involves two subjects--researchers generally recruit
undergraduates, but if you're doing this at home, feel free to use
your own kids. Subject A gets 10 dollar bills. He can choose to give
any number of them to subject B, who can accept or reject the
offer. If she accepts, they split the money as A proposed; if she
rejects A's offer, both get nothing. As predicted by the theories of
mathematician John Nash (subject of the movie "A Beautiful Mind"), A
makes the most money by offering one dollar to B, keeping nine for
himself, and B should accept it, because one dollar is better than
none.
But if you ignore the equations and focus on how people actually
behave, you see something different, says Jonathan D. Cohen, director
of the Center for the Study of Brain, Mind and Behavior at
Princeton. People playing B who receive only one or two dollars
overwhelmingly reject the offer. Economists have no better explanation
than simple spite over feeling shortchanged. This becomes clear when
people play the same game against a computer. They tend to accept
whatever they're offered, because why feel insulted by a machine? By
the same token, most normal people playing A offer something close to
an even split, averaging about $4. The only category of people who
consistently play as game theory dictates, offering the minimum
possible amount, are those who don't take into account the feelings of
the other player. They are autistics.
--
J C Lawrence
---------(*) Satan, oscillate my metallic sonatas.
claw at kanga.nu He lived as a devil, eh?
http://www.kanga.nu/~claw/ Evil is a name of a foeman, as I live.
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