[MUD-Dev] Removing the almighty experience point...

Devin Smoth devin.smoth at gmail.com
Thu Sep 16 21:41:05 CEST 2004


I think that you are right. It would have to have that dynamic
system of quests. That would perhaps take away the fun of replaying
the game once you have gotten to the top and want a new
character. The game would be very predictable.

--
--Devin Smoth--
http://exlant.forumflash.com
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