[MUD-Dev] Removing the almighty experience point...
Mike Rozak
Mike at mxac.com.au
Sat Sep 25 00:21:46 CEST 2004
Matt Mihaley wrote:
> The problem is that most players -want- a grind, whether they know
> it or not.
Or perhaps players attracted to current MMORPGs are the type that
likes the grind? How many people dislike the grind, know that
"MMORPG => grind", and stay away?
Having said that, I can also play devil's advocate and note that if
there were people that wanted to play MMORPGs but which DIDN'T like
the grind, there would be more grind-less MMORPGs or MUDs, and there
don't seem to be very many of those.
Or maybe the most profitable business models involve
grind-seekers...
Mike Rozak
http://www.mxac.com.au
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