[MUD-Dev] DESIGN: Player pyramid

Hulbert, Leland LHulbert at czn.com
Mon Feb 7 17:42:26 CET 2005


An excellent treatment of a genuinely useful idea.  Thank You.

I'd like to propose one other possible business model:
Single-Payment for base-level players.  Since these players will be
making their choice between your MMORPG and a single player game,
price the box at a level to compete directly with single player
games.  Include a similar fee for new content (sequels).  Combined
with the Newbie-flow you've mentioned, this may give a helpful
cushion cash-flow generated by the big-spenders.
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