[MUD-Dev] DESIGN: Player pyramid
Hulbert, Leland
LHulbert at czn.com
Mon Feb 7 17:42:26 CET 2005
An excellent treatment of a genuinely useful idea. Thank You.
I'd like to propose one other possible business model:
Single-Payment for base-level players. Since these players will be
making their choice between your MMORPG and a single player game,
price the box at a level to compete directly with single player
games. Include a similar fee for new content (sequels). Combined
with the Newbie-flow you've mentioned, this may give a helpful
cushion cash-flow generated by the big-spenders.
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