[MUD-Dev] [Design] Randomness without Replacement

David Kennerly kennerly at finegamedesign.com
Sat Feb 19 05:15:08 CET 2005


A couple weeks ago, I corrected and expanded my MUD-Dev post from
last February.

Thanks again, Alex, for prompting the discussion.

David

  Randomness without Replacement

  The analysis of a game mechanism is given with applications to
  single-player RPGs and MMORPGs. Furthermore, the probability
  theory employed is relevant to any game with chance, whether
  played on a computer or on a board.

  http://www.gamedev.net/reference/articles/article2206.asp
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