[MUD-Dev] Mounts and Vehicles

Tamzen Cannoy tamzen at cannoy.org
Tue Jul 12 20:18:47 CEST 2005


At 2:37 PM -0400 7/9/05, Greg B wrote,

> I have been thinking about the implementation of mounts and
> vehicles that are separate from the main character in persistent
> worlds.  I was thinking about this in the context of both
> text-based and graphical virtual worlds.

> This was on my mind when I was reading some military simulation
> papers lately involving coordinating multiple jet fighters in
> combat simulations.  This seems to have been going on in graphical
> simulations in the early 1990's.

> Would anyone like to think out loud about when they remember first
> seeing an implementation of vehicles and mounts (text-based and
> graphically)?

We had them in the Dreamtime (TinyMuck) in 1990. Had both horses and
cars, as I recall. This would have been coded in MUF which is mostly
Forth.

Tamzen
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list