[MUD-Dev] Reward system for social gaming?
Arnau Josep Rosselló Castelló
arossello at atmsa.org
Wed Oct 12 18:05:19 CEST 2005
08/10/2005 10:40 -0700, Christopher Allen wrote:
> All the "skills" in the game can only be gained through
> socializing. All the skills are ranked 0-10. You can't practice a
> skill to get better, you must find someone better then yourself,
> persuade them to teach you, and then spend considerable time with
> them practicing.
I'm curious but doesn't this lead to "join me in room X in 5 min,
I'm going to the cinema so I'll leave the teaching on meanwhile" and
then he and all the others in the room go afk together? If it
doesn't happen is by mechanism or just the community isn't like
that?
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