[MUD-Dev2] [biz][job] New Studio, hiring
Raph Koster
rkoster at san.rr.com
Mon Dec 18 11:35:02 CET 2006
> -----Original Message-----
> From: mud-dev2-bounces at lists.mud-dev.com [mailto:mud-dev2-
> bounces at lists.mud-dev.com] On Behalf Of Morris Cox
> Sent: Saturday, December 16, 2006 10:12 PM
> To: mud-dev2 at lists.mud-dev.com
> Subject: Re: [MUD-Dev2] [biz][job] New Studio, hiring
>
> On 12/15/06, Raph Koster <rkoster at san.rr.com> wrote:
> > My new studio is launched. We're working the intersection between Web
> 2.0
> > and MMOs. The site is http://www.areae.net, and we're hiring.
> >
> > -Raph
>
> You certainly got my attention (and likely that of many others). More
> details would have been nice, though. :P I was glad to actually see
> XHTML, though I prefer Strict (and it looks like you could have used
> Strict).
We haven't announced the product yet, only the company. So there aren't any
more public details.
I would love to work at a place like what you're implying.
> However, the whole thing seems vague. RSS feeds (and etc.) in MMOs
> would have some use. However, that wouldn't be enough to launch a
> studio. Using something like SOAP and webservices to enable a bunch of
> MMOs to interoperate would be much more interesting. Or using the
> power of Google Earth inside a MMO like EQ2 or WoW. Or being able to
> get in-game reviews/ratings of game materials (weapons, armors,
> spells, etc.)
We're doing something a lot more interesting that RSS feeds in MMOs or
ratings or just web interoperation (though that's part of it). You're
thinking along the right lines with the rest of it though.
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