[MUD-Dev2] [DESIGN] What is a game? (again) was:[Excellentcommentary on Vanguard's diplomacy system]
Raph Koster
rkoster at san.rr.com
Tue Apr 3 11:57:46 CEST 2007
Caliban Darklock wrote:
> Let's say you're playing WoW. You
> decide "I'm going to run from here to there and back, and see how fast
> I can do it" - and you do. You don't have to tell anyone what you're
> doing. Nobody else has the right to say "you can't do that". But it's
> destructive to the game, because you're not playing the game... you're
> playing with your own personal toy.
Uh, destructive in what sense?
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