[MUD-Dev2] Importance of emoting (Was: A rant againstVanguardreviews and rants)
Mike Sellers
mike at onlinealchemy.com
Tue Apr 10 11:32:22 CEST 2007
Tess Snider wrote:
> When I said that TSO brought in "too much" of the Sims, it would have
> been more accurate to say that it brought in the wrong things. There
> are events that may make you laugh from schadenfreude in The Sims, but
> instead make you feel shame, when they happen to YOU. It's just not
> funny when your avatar pisses himself. And how am I supposed to be
> social when my character has to go to bed? Those things really didn't
> belong in an avatar game, in my opinion.
Yeah, exactly. The differentiation between remote/pet game and me-as-avatar
game was not handled well. Which is not to say that it *can't* be handled
well. The Sims tapped a very deep vein of social interaction that hasn't
been hit nearly as well before or since.
> Anyway, now you've got me curious what you're up to. :P
You'll have to wait and see. But look: Raph is doing cool stuff. That's
what you want to be curious about! ;-)
Mike Sellers
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