[MUD-Dev2] [ANNOUNCE] Midgard Online

Andreas Weidenhaupt andhor at onlinewelten.com
Fri Mar 9 18:59:30 CET 2007


Mike Rozak wrote:
>As you've probably realized from my discussions with Sean Howard, my first
>impluse is to ask, "How is this world's experience different than the other
>MMORPGs I've played." 

Well, i dont know if we will be that kind of different to other games.
Hmm, yes I hope we will. But more in a atmospheric way. Midgard Online,
based on germans oldest Pen&Paper license "Midgard" (25 years old),
should be for socilizing, roleplaying (in a traditional way),
adventuring ... At the moment I cant tell much about our ideas, more
about the world and its background.

With all the new kind of MMOs coming, I strongly believe that there is
space for game that targets the roleplayer, people who loved the old
Ultima titles, Baldurs Gate, Neverwinter Nights, Morrowind and Oblivion
(you name it).

I know that our brand is only known in germany, but the original author
of Midgard is working on the background... and hell, I read his
documents like I read a good fantasy book.

For now we don't have a developer (just working on the concept) and
investor.

(sorry about my spelling, i am german :-))



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