[MUD-Dev2] [OFF-TOPIC] A rant against Vanguard reviews and rants
John Buehler
johnbue at msn.com
Fri Mar 16 10:37:31 CET 2007
Sean Howard writes:
> So, it's not exactly the ease in which the graphics can be created, so
> much as the turn over time for all aspects, from design, the world
> prototyping, to testing, to whatever. Make going from A to B shorter
> (much, much shorter) and experimentation will blossom. But if you just
> focus on making B more interesting or A much shorter, you won't find the
> same desired effect. Graphics have nothing to do with depth - it doesn't
> add to it or take away from it. Everything has a cost of experimentation,
> and the point should be to reduce that cost, not just minimize the stuff
> with the greatest cost.
We could continue to go back and forth, but ultimately we agree. We just
say it in different ways.
JB
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