[MUD-Dev2] Player Choice - How Much is Too Much?
Amanda Walker
amanda at alfar.com
Tue Nov 27 13:19:44 CET 2007
On Nov 20, 2007, at 1:42 PM, Christopher Lloyd wrote:
> I know players who have spent days trying to cross that magical
> barrier
> or deep chasm (and, having given up and moved on, still come back to
> look at it and think).
Indeed. One of my fun sidelines in WoW during the beta period was
wall climbing--I have screenshots of my avatar in all sorts of
unlikely places. Examples:
http://www.alfar.com/~amanda/stormwind1.jpg
http://www.alfar.com/~amanda/stormwind1.jpg
Playing the "geometry game" is much more interesting to me than 40-
person raids, frankly :-).
--Amanda
(explorer + socializer, at your service...)
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