[MUD-Dev2] Player Choice - How Much is Too Much?

Amanda Walker amanda at alfar.com
Tue Nov 27 13:19:44 CET 2007


On Nov 20, 2007, at 1:42 PM, Christopher Lloyd wrote:
> I know players who have spent days trying to cross that magical  
> barrier
> or deep chasm (and, having given up and moved on, still come back to
> look at it and think).

Indeed.  One of my fun sidelines in WoW during the beta period was  
wall climbing--I have screenshots of my avatar in all sorts of  
unlikely places.  Examples:

http://www.alfar.com/~amanda/stormwind1.jpg
http://www.alfar.com/~amanda/stormwind1.jpg

Playing the "geometry game" is much more interesting to me than 40- 
person raids, frankly :-).

--Amanda
(explorer + socializer, at your service...)




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