[MUD-Dev2] [DESIGN] Spore and MMOs

Amanda Walker amanda at alfar.com
Tue Sep 4 21:21:36 CEST 2007


On Aug 29, 2007, at 9:03 AM, Aurel Mihai wrote:
> Sure, a couple casual gamers are discouraged because they
> don't have 5 hours to devote to an action (of which 4 hours are
> undoubtedly regrouping, recruiting, and generally waiting), but these
> games are all growing which means more and more people are getting
> sucked into these huge events. It's just natural, isn't it?

Not necessarily.  I've been on one raid in WoW since I started  
playing it on launch day.  I find that large raids have all of the  
excitement of a conference call, only with more shouting.

I get enough of that at work ;-).

--Amanda




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