[MUD-Dev2] [DESIGN] Spore and MMOs
Amanda Walker
amanda at alfar.com
Tue Sep 4 21:21:36 CEST 2007
On Aug 29, 2007, at 9:03 AM, Aurel Mihai wrote:
> Sure, a couple casual gamers are discouraged because they
> don't have 5 hours to devote to an action (of which 4 hours are
> undoubtedly regrouping, recruiting, and generally waiting), but these
> games are all growing which means more and more people are getting
> sucked into these huge events. It's just natural, isn't it?
Not necessarily. I've been on one raid in WoW since I started
playing it on launch day. I find that large raids have all of the
excitement of a conference call, only with more shouting.
I get enough of that at work ;-).
--Amanda
More information about the mud-dev2-archive
mailing list