[MUD-Dev2] [Media] Informal poll on MMOWatch
Michael Hartman
mlist at thresholdrpg.com
Mon Apr 21 11:10:04 CEST 2008
Mike Rozak wrote:
> Mike Sellers wrote:
>> And I have to ask: what do you know about Bioware's MMO that you aren't
>> telling the rest of us? :) Is it just chock-full of NPC interaction and
>> exploration?
>
> I read tea leaves... Given Bioware's history of story (which requires
> interesting NPCs), as well as their little contest a year ago for world
> designers, if anyone is going to put decent NPCs in a MMO, it's going to
> be them. (Or maybe an Oblivion MMO.)
I am with you for Bioware's NPCs, but Oblivion? Oblivion had some of the
most dull, repetitive NPCs I have experienced in a long time. Diablo and
Diablo 2 even did better in that department.
Not to mention, are there even enough VIRTUAL light bulbs for an entire
Oblivion MMO worth of NPCs to swallow? (If you play the game, the NPCs
have a light source emanating from inside their throats - it is one of
the many disturbing graphical things about the game.)
--
Michael Hartman, J.D. (http://www.frogdice.com)
President & CEO, Frogdice, Inc.
University of Georgia School of Law, 1995-1998
Georgetown University School of Foreign Service, 1990-1994
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