[MUD-Dev2] [Design] Design challenge: Bed-time game

Nick Koranda nkk at eml.cc
Wed Aug 13 12:30:14 CEST 2008


Daniel James wrote:

<snip>
> Many of these games are very successful, especially in Europe (often 
> spreading east and south), and incredibly lucrative. GameForge and 
> BigPoint are both making tens of millions of Euro annually from their 
> stables of games, often re-skins of the same basic engine. A lot of the 
> revenue is apparently generated by selling 'protection' for your empire 
> whilst you're logged off.
>
> Fascinating and definitely a prime avenue of exploration for an indie 
> developer, as the barrier to entry to seems very low.
>
>
>   
Do you have any examples of this type of game?  Sounds very interesting.





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