[MUD-Dev2] [Design] Design challenge: Bed-time game
Nick Koranda
nkk at eml.cc
Wed Aug 13 12:30:14 CEST 2008
Daniel James wrote:
<snip>
> Many of these games are very successful, especially in Europe (often
> spreading east and south), and incredibly lucrative. GameForge and
> BigPoint are both making tens of millions of Euro annually from their
> stables of games, often re-skins of the same basic engine. A lot of the
> revenue is apparently generated by selling 'protection' for your empire
> whilst you're logged off.
>
> Fascinating and definitely a prime avenue of exploration for an indie
> developer, as the barrier to entry to seems very low.
>
>
>
Do you have any examples of this type of game? Sounds very interesting.
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