[MUD-Dev2] Bad Terminology: MMO, MMORPG vs. MUD
cruise
cruise at casual-tempest.net
Thu Aug 28 10:41:09 CEST 2008
Thus spake Kerry Fraser-Robinson...
> I think "Persistent" is important. That tells people the it's a
> permanent place and will still be there when they are not. "Online" is
> important because it tells people where it is. And we've got all sorts
> of options for the word that tells people what it is such as world,
> game, dimension, universe, plane etc. Scrabble champions are best
> suited to help our cause I reckon. ;)
Persistance Online World? POW!
It even has the side-benefit of sounding like WoW...
More information about the mud-dev2-archive
mailing list