[MUD-Dev2] Bad Terminology: MMO, MMORPG vs. MUD
Michael Hartman
mlist at thresholdrpg.com
Fri Sep 19 11:35:07 CEST 2008
Jon Mayo wrote:
> On Fri, Aug 29, 2008 at 8:59 PM, Peter Keeler <scion at divineright.org> wrote:
>> Michael Hartman wrote:
>>> cruise wrote:
>>>> Persistance Online World? POW!
>>>> It even has the side-benefit of sounding like WoW...
>>> POW is kinda awesome.
>>>
>>>
>> Not to rain on everybody's POW parade, but I expect most people would see
>> the acronym POW and think "Prisoner of War". Somehow I don't think
>> Persistent Online World will gain any traction beyond this crowd. Aside from
>> that, I like it.
>>
>> -- Pete
>
> What a good idea for a game. You can play as a POW or a guard. Now how
> to add skills, role-playing and quests it. I'm thinking like a mix
> between Stalag-17, the Great Escape, Hogan's Heros, and
> Slaughterhouse-Five(the prison camp part of it). I'm not sure if I'm
> kidding or not.
>
DPS stands for Department of Public Safety on almost every college
campus and city in the USA, but it doesn't make DPS (Damage Per Second)
any less viable of an abbreviation.
For what it is worth, I wrote a blog post supporting the POW acronym.
http://muckbeast.today.com/2008/09/09/pow-persistent-online-world/
Most of the players that read the blog seemed very receptive to it.
--
Michael Hartman, J.D. (http://www.frogdice.com)
President & CEO, Frogdice, Inc.
University of Georgia School of Law, 1995-1998
Georgetown University School of Foreign Service, 1990-1994
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