[MUD-Dev2] Bad Terminology: MMO, MMORPG vs. MUD

Michael Hartman mlist at thresholdrpg.com
Fri Sep 19 11:35:07 CEST 2008


Jean, Yannick wrote:
> Why not just "MOG" - Multiplayer Online Game ?

Because that applies to Quake or even chess.

The thing about POW is that the P and the W hit on the really key 
elements. Persistence and World.

MUD was nice as well, but I don't see how we could possibly get that 
term back into use.


-- 
Michael Hartman, J.D. (http://www.frogdice.com)
President & CEO, Frogdice, Inc.
University of Georgia School of Law, 1995-1998
Georgetown University School of Foreign Service, 1990-1994



More information about the mud-dev2-archive mailing list