[MUD-Dev2] Players are shallow [was: The Future of Quests]
Amanda Walker
amanda at alfar.com
Fri Jan 9 13:32:45 CET 2009
On Jan 8, 2009, at 5:17 AM, cruise wrote:
> I too would love a deeper, more engaging world, but I fear such a
> thing
> will always be doomed to obscurity, simply because most people would
> not
> be willing to put in the extra effort required to access the content.
Depends on what that effort is. I tend towards explorer type play,
and one of my ongoing gripes about most MMOs is that the only effort
that's rewarded by unlocking new content is combat. The occasional
raid or "bring me 25 bear skins" quest is fine, but geez. Let me hire
bodyguards or something.
--Amanda
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