[MUD-Dev2] [DESIGN] How big is enough?
Ian Hess
ianhess at yahoo.com
Wed Jan 14 15:57:29 CET 2009
I've been hacking at a hobby project for some time,between playing and
administrating various games. Ingoing back to work on my db schema
again, I've runinto questions about how big to make the world, andthe
obvious fallout in performance and storage, as wellas population
density.
I've been thinking about a world size in terms of howlong it could take
a determined character to walk fromone side to the other. I was curious
if there are othermetrics that might be better used to determine a
maximumscale to plan for.
Thanks,
Ian Hess
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