[MUD-Dev2] [Design] is home-base networks not possible?
Jeffrey Kesselman
jeffpk at gmail.com
Wed Jul 1 23:06:09 CEST 2009
Well, do you want "bulder mud" style run-time user-editing or are you just
looking for
something to build a game in?
Unity is a very good and very resonably priced game engine. It doesnt have
MMO support built in yet but I know of a couple of prjects that are
combinign it with the Project Darkstar server system and something more
designer-friendly for MMOs might poentially emerge out of that/
On Sat, Jun 13, 2009 at 9:19 AM, Nuno Silva <little.coding.fox at gmail.com>wrote:
> I fully agree with you, actually. It has the look and feel of an
> unpolished,
> incomplete product. Of course, i never created anything similar, so i can't
> say i could do it better, but considering how it renders at 12 FPS with a
> small terrain on view and my character on a video card that renders games
> like Unreal Tournament 2004 on max graphics at over 60 FPS, i'd say they
> probably need a massive rewrite.
>
> If anyone'd make a MMO with editing capabilities similar to SL, only much
> better, it'd beat SL any day of the week, problably :)
>
> On Mon, Jun 1, 2009 at 6:43 AM, Jeffrey Kesselman <jeffpk at gmail.com>
> wrote:
>
> > Second life sucks from a technology standpoint.
> >
> > Its what happens when people who know how to build websties try to
> > build a persistent world.
> >
> > On Sun, May 31, 2009 at 11:08 AM, Bristle Mischief
> > <bristle2008 at yahoo.com> wrote:
> > >
> > > i was reading about possible of creating very large space for opensim
> but
> > then i ran into this post -- opensim for homes can handle 2 - 3 people,
> > tops.. here is the post:
> > >
> > > http://opensimulator.org/features/issue.php?id=17
> > >
> > > i believe that one problem is the opensim and second life download
> their
> > graphics and there is a lot of graphics to download.
> > >
> > > right now i can move around in a wow emulator. i think it is because
> the
> > graphics stuff is already on my machine so the server just say move x,y,z
> to
> > x1, y1, z1. the ai is there too so a lot of objects are moving.
> > >
> > > i am talk about home-based dsl not a prememium or comcast. yeah, for
> > around $300 a month you can get better. but a $40 a month dsl (around
> 300
> > mbit/sec), is that possible?
> > >
> > > bristle/maddog
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > _______________________________________________
> > > MUD-Dev2 mailing list
> > > MUD-Dev2 at mud-dev.com
> > > http://my.binhost.com/lists/listinfo/mud-dev2
> > >
> >
> >
> >
> > --
> > ~~ Microsoft help desk says: reply hazy, ask again later. ~~
> > _______________________________________________
> > MUD-Dev2 mailing list
> > MUD-Dev2 at mud-dev.com
> > http://my.binhost.com/lists/listinfo/mud-dev2
> >
> _______________________________________________
> MUD-Dev2 mailing list
> MUD-Dev2 at mud-dev.com
> http://my.binhost.com/lists/listinfo/mud-dev2
>
--
~~ Microsoft help desk says: reply hazy, ask again later. ~~
More information about the mud-dev2-archive
mailing list