[MUD-Dev2] [DESIGN] OnLive might make MMOs much easier

Richard Boehme rboehme at gmail.com
Mon May 18 11:07:38 CEST 2009


On Fri, May 15, 2009 at 6:05 PM, Matt Cruikshank
<mattcruikshank at gmail.com> wrote:
> I'm just engaging in a thought experiment - WHAT IF they deliver on
> the network claims?
>
> I believe there are benefits to be had, and I've tried to outline them.

I think the crux of the matter is to ask if there is a trade-off from
gaining those benefits, and if so, what it is.

IMHO, there is a trade-off: you're creating something that is tied to
the OnLive service. Is it worth it? I happen to think that you lose
far more than you gain by making the/a client OnLive specific.

With that said, I'm going back into lurk mode for this thread.

-- 
Thank you.

Richard Boehme

Email: rboehme at gmail.com
Phone: 443-739-8502
Blog: http://www.inexperiencetalking.com/



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