[MUD-Dev2] [Design] is home-base networks not possible?
Bristle Mischief
bristle2008 at yahoo.com
Sun May 31 23:11:11 CEST 2009
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i was reading about possible of creating very large space for opensim but then i ran into this post -- opensim for homes can handle 2 - 3 people, tops..? here is the post:
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http://opensimulator.org/features/issue.php?id=17
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i believe that one problem is the opensim and second life download their graphics and there is a lot of graphics to download.
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right now i can move around in a wow emulator.? i think it is because the graphics stuff is already on my machine so the server just say move x,y,z to x1, y1, z1. the ai is there too so a lot of objects are moving.?
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i am talk about home-based dsl not a prememium or comcast.? yeah, for around $300 a month you can get better.??but a $40 a month?dsl (around 300 mbit/sec), is that?possible?
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bristle/maddog
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