[MUD-Dev2] Fallen Earth
Dana V. Baldwin
dbaldwin at playnet.com
Fri Oct 2 18:01:01 CEST 2009
Sean Howard wrote:
> Which games DON'T have little flashy icons over the heads of quest
> givers these days?
Which 4 way intersections don't have stop signs? Ok, the ones with
caution lights...
Just because a good idea is broadly adopted does not make it a sell out.
C'mon, this is how we advance a genre. It is also how we devise new
rules to break. Once we know what works we can look to find innovation.
Innovation is very often the child of mastery.
Electric guitar anyone?
More information about the mud-dev2-archive
mailing list