[MUD-Dev2] Fallen Earth

Dana V. Baldwin dbaldwin at playnet.com
Fri Oct 2 18:01:01 CEST 2009



Sean Howard wrote:
> Which games DON'T have little flashy icons over the heads of quest 
> givers these days?
Which 4 way intersections don't have stop signs? Ok, the ones with 
caution lights...

Just because a good idea is broadly adopted does not make it a sell out. 
C'mon, this is how we advance a genre. It is also how we devise new 
rules to break. Once we know what works we can look to find innovation. 
Innovation is very often the child of mastery.

Electric guitar anyone?



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