[MUD-Dev2] Fallen Earth
Matt Owen
jaruzel at jaruzel.com
Thu Sep 10 03:47:44 CEST 2009
Looking at the website, I'm not sure I can see its potential? I'm the
last one to judge, as unlike many on this list, I'm not a professional
game writer, however reading the game background/classes/skills it seems
very much a cookie-cutter MMO.
I also question the use of a US location as the gaming area. I
appreciate that somewhere on earth needed to be used, but surely a
fictional location 'somewhere in xyz continent' would have been better ?
I can see the grand Canyon choice being a big turn off for a lot of
global players.
Just my 2p's worth, and you all may disagree, if so - I welcome your
rebuttals.
Matt Owen
http://www.MattOwen.com
-----Original Message-----
From: mud-dev2-bounces at lists.mud-dev.com
[mailto:mud-dev2-bounces at lists.mud-dev.com] On Behalf Of John A.
Bertoglio
Sent: 20 August 2009 06:39
To: mud-dev2 at lists.mud-dev.com
Subject: [MUD-Dev2] Fallen Earth
Hi all. It has been a while since I posted. The NDA just got dropped on
a MMO I have been messing with. I think it has the most potential of any
MMO since early Star Wars Galaxies and early UO. Worth taking a look at.
John Bertoglio
503.330.6713
Consultant
jb at co-laboratory.com
www.co-laboratory.com
im: jbertoglio at gmail.com
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