[DGD]parse_string
Erlend M. Simonsen
erlends at fairplay.no
Tue Apr 6 18:22:54 CEST 1999
"Jason Cone" <jcone at usabilitysciences.com> writes:
> where caller is the person/object executing the verb (which is known). That
> way, the search algorithm always starts from the correct
> "environment"/object. Ok, I think I answered it...?
An example to clarify things:
> inventory
You are carrying:
a stone.
> look
You see:
a stone.
a box.
> look box
The box contains:
a stone
> get stone from box
You already have it.
or something like that...
If you have the rule 'get OBJ from OBJ' (split up, of course. :-) and
type 'get stone from box' which stone would you try and get? The one
in your inventory, the one in the room, or the one in the box?
I think this problem only arises when you're dealing with multiple
identical objects. So, usually this isn't a problem.
--
Erlend M. Simonsen / Fairplay International AS
erlesimo at online.no / erlends at fairplay.no
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