[DGD]1.1.117

Erwin Harte harte at xs4all.nl
Mon Oct 30 20:32:35 CET 2000


On Mon, Oct 30, 2000 at 08:17:08PM +0100, Felix Croes wrote:
> Erwin Harte <harte at xs4all.nl> wrote:
> 
> >[...]
> > > +  - Fixed an object undo bug that could happen if an object was created and
> > > +    destructed on the same discarded plane.
> >
> > Maybe I missed it, but what's this 'plane' you're referring to in a lot
> > of the bug-fixes lately?
> 
> There are many planes.  At the very bottom, there is the base plane, where
> grubby bits play in the mud and everything is solid.  Above that, there
> are higher, more ethereal planes, where things that seem real may turn
> out to be a figment of the imagination, and an event can only be said to
> have happened when it comes down to earth.
> 
> Travel between the planes is possible, and is said to involve some form
> of atomics.  Of course, you have to be careful, or the basic nature of
> reality could be affected.

Dworkin is a harmless-looking little old man with a hunchback, who
occasionally talks in riddles:

---- Quote starts ----
You say: Right, is a more serious answer to be expected as well? :-)
Dworkin smiles.
Dworkin says: Doesn't this already explain everything?
You blink.
You say: Life, the universe, planes.
Dworkin says: It also applies to DGD planes.
You say: A 'discarded plane' is a thread that was stopped b/c of an atomic
         error?
Dworkin says: Not a thread, threads are not planes.  Rather, threads are <on>
              planes.
Dworkin says: A thread starts on the base plane, enters an atomic function and
              is lifted to a higher plane.
You nod slowly.
Dworkin says: So if an error occurs there, the thread crashes down to earth,
              and whatever happened on the higher plane never was.
You nod.
You say: Right.  Mind if I quote this to the list, as a followup to you and me
         both? :-)
Dworkin says: Go ahead :)
---- Quote ends ----

I hope this was enlightening to others that had the same uncertain
feelings about what the 'plane' thingy was about as well. :-)

Erwin -- off to a more ethereal plane.
-- 
Erwin Harte         :    `Don't mind Erwin, he gets crabby. :)'
harte at xs4all.nl     :       -- Par Winzell <zell at skotos.net>

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