[DGD]ansi again (sorry Erwin)
Ludger Merkens
balduin at uni-paderborn.de
Tue Sep 19 11:41:19 CEST 2000
On Mon, 18 Sep 2000, Imo Wright wrote:
> >DGD does indeed filter escape sequences out on purpose.
> *Sob*
>
> >A) Take the hint and don't use ANSI, which is indeed damn >annoying,
> What does everyone have against ansi? Maybe it's just because i'm female,
> but I think all the colors are pretty :)
>
Hmm, I assume what you really want is the possibility to do some
Text-layout. Pure Escape Sequences are very limited for this
task. Perhaps you are better off, if you do the next step.
Have a look at http://xmlterm.com
If you use this as a terminal you could make your mud talk XML and use a
much bigger variety of tags. And as XML is meant to provide semantics and
not exact rendering information, you avoid the "wrong colour trap".
The drawback of course is, that you need a special client and most current
mud clients will become useless.
just an idea
Luger
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