[DGD]Core library and initd.c
Jason Cone
jcone at uscdev.com
Fri Apr 20 18:24:54 CEST 2001
> -----Original Message-----
> From: Erwin Harte [mailto:harte at xs4all.nl]
> Sent: Friday, April 20, 2001 11:21 AM
> To: dgd at list.imaginary.com
> Subject: Re: [DGD]Core library and initd.c
>
> That gives you a bit of a catch-22 situation. The ~System/initd.c is
> the first non-kernel object to be loaded, and its task is to load
> whatever else is necessary for your particular game/mud/lib.
>
> The only way around using a hardcoded path would be by making it a
> define that the kernel-lib finds in /include/config.h or so, but that
> is up to Dworkin.
Doh! I failed to add 2 + 2 correctly. In this case, perhaps it does make
sense for there to be a /kernel/include/System.h-like include file that can,
if present, inform the driver (/kernel/sys/driver.c) of the locations of all
secondary library-specific files (though, at present, the initd.c file is
the only that comes to mind).
Thanks for setting me straight. ;)
JC
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